playerDlg.h
资源名称:mciplayer.rar [点击查看]
上传用户:tdqp885
上传日期:2022-04-12
资源大小:61k
文件大小:3k
源码类别:
多媒体编程
开发平台:
Visual C++
- // playerDlg.h : header file
- //
- #if !defined(AFX_PLAYERDLG_H__FE3B843D_BE0F_46C6_9038_4AA6AA8032A8__INCLUDED_)
- #define AFX_PLAYERDLG_H__FE3B843D_BE0F_46C6_9038_4AA6AA8032A8__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- /////////////////////////////////////////////////////////////////////////////
- // CPlayerDlg dialog
- #include"mmsystem.h"
- class CPlayerDlg : public CDialog
- {
- // Construction
- public:
- //时间变量:小时、分钟、秒钟
- int hour,minute,second;
- //某个音频文件的总时间长度
- DWORD cdlen;
- //设备型号
- DWORD m_count;
- void Tplay();
- void Thide();
- void Tdehide();
- void forfor();
- void forfor1();
- DWORD getinfo(DWORD item);
- //当前播放路径
- CString aa;
- //存放所有待播放文件路径名的字符数组
- CString file[255];
- //存放所有待播放文件路径名的字符数组1
- CString file1[255];
- //歌曲文件列表中,当前歌曲所在的位置及最后一首歌曲所在的位置
- int fi,fr;
- //歌曲的起点、终点
- DWORD cdfrom,cdto;
- CBitmapButton m_bexit;
- CBitmapButton m_bmim;
- CBitmapButton m_bhelp;
- CBitmapButton m_play;
- CBitmapButton m_stop;
- CBitmapButton m_open;
- CBitmapButton m_rp;
- CBitmapButton m_pop;
- CBitmapButton m_next;
- CBitmapButton m_sdel;
- CBitmapButton m_per;
- CBitmap m_bg,m_bg1;
- //各个控件的状态标志
- BOOL m_flag,m_flag1,m_flag2,m_flag3;
- CPlayerDlg(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(CPlayerDlg)
- enum { IDD = IDD_PLAYER_DIALOG };
- CListBox m_list;
- CSliderCtrl m_sl;
- //}}AFX_DATA
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CPlayerDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- HICON m_hIcon;
- // Generated message map functions
- //{{AFX_MSG(CPlayerDlg)
- virtual BOOL OnInitDialog();
- afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
- afx_msg void OnPaint();
- afx_msg HCURSOR OnQueryDragIcon();
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnPlay();
- afx_msg void OnOpen();
- afx_msg void OnBexit();
- afx_msg void Onbhelp();
- afx_msg void Onbmim();
- afx_msg void Onstop();
- afx_msg void OnTimer(UINT nIDEvent);
- afx_msg void OnRp();
- afx_msg void OnPop();
- afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
- afx_msg void OnDblclkList();
- afx_msg void OnPer();
- afx_msg void OnNext();
- afx_msg void OnSdel();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PLAYERDLG_H__FE3B843D_BE0F_46C6_9038_4AA6AA8032A8__INCLUDED_)