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android_external_skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
See full details, and build instructions, at http://code.google.com/p/skia/wiki/DocRoot
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external-skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
See full details, and build instructions, at https://skia.org.
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quadraturin
Wannabe Java 2D game engine in development
Quadraturin 2D graphic engine
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The project is suited to work in Eclipse SDK environment.
Requires https://github.com/dveyarangi/util
JOGAMP home - http://jogamp.org
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Objected2D
Java 2D Graphic Class
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Objected2D
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Author Till Ehrengruber
Copyright Till Ehrengruber
Written 2011
Language Java
The Objected2D Package is an interface to communicate with the Graphics2D ...
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Pablo
Simple 2D graphic editor written in C++/Qt
Pablo - grafický editor
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Aplikace vznikla v rámci semestrální práce k předmětu Y36PJC (Programování v jazyce C++).
### Ke stažení ###
* [verze pro Mac](https://github.com/peruginni/Pablo ...
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mind-data
... - Since the content is pretty much anything, there are many ways to contribute, from 2D graphic user interface icons (cursor, fonts and dialog decorations) to maps, models, sounds or whatever else you want. Don't be afraid, ...
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Skia
... 2D graphic library for drawing Text, Geometries, and Images
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Build Instructions for BlackBerry PlayBook:
- Import Skia as a project into the NDK.
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external_skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
See full details, and build instructions, at http://code.google.com/p/skia/wiki/DocRoot
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skia
Git mirror of upstream skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
See full details, and build instructions, at http://code.google.com/p/skia/wiki/DocRoot
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flux
2D graphic library for JavaScript and HTML5

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### 2D graphic Library for JavaScript and HTML5
#### Objective:
Create a very fast, easy and light engine, for "HTML5 Canvas".
#### So, why Flux:
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