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Microsoft_Press_-_Fundamentals_of_Audio_and_Video
This book is focused in DirectDraw, Direct3D and Directshow (with Visual C++). With this book you get everything you need to add sound, music, video cut-scenes, and other special effects to digital games—including reusable code.
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Fire.rar
Using OpenGL to simulate fire effect. The simple example for beginning to make some special effects.
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ppcdlg.rar
Sample dialog based Pocket PC application.
Demonstrates playing with colors, and some special effects.
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The-iPhone-Developers-Cookbook-1st.zip
... time. Erica has included dozens of crisp and clear
examples illustrating essential iPhone development techniques and many others that
show special effects going way beyond Apple’s official documentation.”
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DistanceField.zip
Signed distance field calculator, using linear time algorithm. 4 passes are done to the image. Can be used to implement Valve s paper: "Improved Alpha-Tested Magnifi cation for Vector Textures and Special Effects" Done in C++ and SDL.
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