Practical.XMPP.1785287982
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资源说明:Key Features Learn about the fundamentals of XMPP and be able to work with the core functionality both server-side and in the browser Build a simple 1-to-1 chat (the "Hello World" of XMPP), explore multi-user chat, publish subscribe systems, and work with a decentralized social network Author Steven Lloyd Watkins is a member of the XMPP standards committee Book Description XMPP (eXtensible Messaging and Presence Protocol) is a messaging protocol that enables communication between two or more devices via the Internet. It is used primarily to power instant-messaging services such as Jabber and WhatsApp. In this way, it is similar to other protocols such as WebRTC, which enable near real-time communication between Internet-connected devices. With this book, developers will learn about the fundamentals of XMPP, be able to work with the core functionality both server-side and in the browser, as well as starting to explore several of the protocol extensions. Get a solid grasp of XMPP and how it works, and be able to use the protocol to build real-world applications that utilize the power of XMPP. By the end of this book, you will know more about networking applications in general, have a good understanding of how to extend XMPP for your needs, and use it in applications. What you will learn Install and configure an XMPP server and use it to connect from a traditional desktop client and send a message Build a simple server-side application that will respond to messages from our logged in desktop client Install and run XMPP-FTW, connect to the server from the browser, and handle incoming/outgoing messages Connect to a multi-user chat room, send/receive stanzas, add a room password, join a protected room, set the room's subject, and change a user's affiliation Get to grips with the publish-subscribe extension of XMPP and use it to build a pusher system that can make any website real-time Build a simple XMPP component and create an extension for XMPP-FTW that allows you to use your own custom format Build an XMPP version of the classic game "Pong" Table of Contents Chapter 1: An Introduction to XMPP and Installing Our First Server Chapter 2 : Diving into the Core XMPP Concepts Chapter 3 : Building a One-on-One Chat Bot - The Chapter 4 : Talking XMPP in the Browser Using XMPP-FTW Chapter 5 : Building a Multi-User Chat Application Chapter 6 : Make Your Static Website Real-Time Chapter 7 : Creating an XMPP Component Chapter 8 : Building a Basic XMPP-Based Pong Game Chapter 9 : Enhancing XMPPong with a Server Component and Custom Messages Chapter 10 : Real-World Deployment and XMPP Extensions
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