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  • NAMS NAMS is a C++ MUD server with the primary goals of a safe, modular design and a server core that is substantially decouppled from game logic. ## NAMS __Not Another MUD Server__ NAMS is a C++ MUD server with the primary goals ...
  • uMUD ... best damn MUD ever made for this one programming class I'm in. #+title: uMUD #+author: Team Exception The best damn CS 3505 MUD that we've made this year. * What is uMUD? Awesome. * Who dunnit? Team Exception! -Cody Curtis -Joel Hough -Bailey Malone - ...
  • MUD
  • mudpie Peer to Peer Mud platform created in Node.js MudPie ====== Not much to see here yet I'm afraid. That is changing ... ----- The goal of this project is to make a peer to peer mud platform so that individuals can create there own games and share them with ...
  • nosh ... production. Longer term, `nosh` is intended as a prototype platform for an ad hoc, distributed, multi-user domain (MUD) ecosystem. In this context, `pose` JITP will ensure that runtime environments can be freely and continuously extended by user- ...
  • ardamaps Arda MUD map with Yandex API 2.0 ardamaps ======== [Arda MUD map with Yandex API 1.x](http://nerevar.github.com/ardamaps/) Arda map with Yandex API 2.0 coming soon... Hopefully...
  • PlainText Text-based MUD game engine # PlainText PlainText is a text-based MUD game engine. - **[Features](#features)** - **[Documentation](#documentation)** - **[Running your own server](#running-your-own-server)** - [Connecting](#connecting) - **[ ...
  • SDTMUD ... Google Code A simple python based, single user, world choosable, and MUD server, with CLI and GUI based clients. This project was ... i was assisting a friend in creating a simple non-networked MUD. Unfortunately, i was forced to use side steps and "hacks" ...