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  • jvsthost ... found in the jVSTwRapper vst directory, `./Contents/Resources` ## Compilation ### Mac OS X A script file, buildJvh.sh, is included for compiling ... us to get a hold of a Windows machine to develop on, let alone Visual Studio). Use the `buildJvh_win.sh` ...
  • flare ... Debian GNU/Linux (etch or later, both i386 and amd64) - Mac OS X (Darwin 9.5.0, i386, amd64) - FreeBSD - other ... :gree/flare.git # Enter a development environment of nix $ nix develop # Build source codes $ ./autogen.sh $ ./configure $ make $ make test ``` ...
  • usbmux-proxy ... iPhone or iPod Touch. *Building* The following assumptions are made: * OS X 10.5.x * Recent Developer Tools installed * ... 2222 root@localhost iPhone:~ root# uptime *Possible Uses* If you develop official software for the iPhone then this code can ...
  • You are now able to develop applications with ICU by using the libraries and tools ... UNIX file system (HFS). In addition, there is a z/OS specific environment variable (OS390BATCH) to build some libraries into ...
  • abagofshoes ... clutter GitHub with hundreds of repositories for every tiny little app I develop. They are all licensed under the MIT license (see the ... in the bag doesn't work! Shoes apps behave differently on Mac OS X, Linux and Windows. Most of the apps are tested only ...
  • sage_int_testing ... axiom-developer.org/axiom-website/CATS/ Copies of the ones used to develop the test suite are stored in the axiom_tests sub-directory. ... integrals will fail. Results of running these tests on my machine (OS X - Core 2 Duo 2.0GHz MacBook) are in the ...
  • mars ... of ejabberd-2.0.2 servers: `xmpp.local` runs in Mac OS X, `pubsub.local` runs inside an Ubuntu VM via VMware ... may depend on unreleased versions of `switchboard` and `xmpp4r`. To develop against trunk versions, clone both projects above `mars` and set: ...
  • arduino ... the Processing/Wiring language. Arduino can be used to develop stand-alone interactive objects or can be connected to ... .11 * Support for the LilyPad Arduino. * Vista support. * Mac OS X universal distribution. * Printing! * Copy for discourse. * New Board ...
  • test ... release moves entirely to ActiveScaffold layouts. This code was developed on Mac OS X using, Ruby 1.8.6, Rails 2.2.2, ... the domain and your controllers. Part I The features you will develop in part I: * Vendors: just preload some vendors, no need to ...
  • flash-profiler ... the flash.sampler api flash-profiler ============== this project aims to develop a set of open-source tools for working with ... **WARNING still very much in-progress** prerequisites ------------- 1. Mac OS X 10.5 1. [Flex SDK](http://opensource.adobe. ...