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H-cK-teh-P-4N37-N-TF-1X--1
... .jpeg" />
h2. Exposition
I live in a cooperative with 8 other people. We share a Netflix queue. The only rule is
bq. ... /sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
DJANGO_SETTINGS_MODULE=settings
# min (0-59) hour (0-23) day of ...
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uct
... a generic framework for implementing UCT-based AIs for two
player games. It is based on the Upper Confidence bounds applied to ... if you just want
to implement a new game. The other files are either game descriptions or
human interfaces (this ...
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ioquake3
... qvms
BUILD_STANDALONE - build binaries suited for stand-alone games
USE_OPENAL - use OpenAL where available
USE_OPENAL_DLOPEN - link with ... your property and can be sold like every other
game you find in stores.
cl_guid Support
cl_guid ...
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amp
... ok.
Never pass non-created/uninitialized values to *amp* functions other than to the
create and init functions. *amp* has ... to experiment and research job pools for
computer and video games and to parallelize the AiGameDev.com Sandbox.
Joint ownership ...
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CrystalScript
... and is aimed at being easy to incorporate into other projects (games, IDEs, interactive
apps, as a plugin system, etc ... use standard library that contains all of the functions and
other functionality expected in a modern scripting language.
Project Status
...
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pongell
... written primarily as a proof of concept that
you can write games in haskell, and yes, it is nice, just
like everything ... fits in 127 lines,
which is neat compared to virtually every other language
(dynamic languages may get similar size, but haskell is
...
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MonkVG
... AA glRenderbufferStorageMultisampleAPPLE method)
## Extensions
MonkVG was originally created for games, so speed has usually been prefered over quality ... OpenGL context.
Also, if your application does any other OpenGL rendering it should save off the GL ...
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SGFParser
... . Each of those is made of a tree of `Node` objects.
In other words: FILE (1 ↔ 1) Collection (1 ↔ ∞) Gametree (1 ↔ ∞) Node
## ... . The children of that node are the root nodes of the actual games.
Assuming a common SGF file with a single game, you could ...
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flixel
... THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING ...
the Flixel library. There is no need (or way, afaik) to include
it in your compiled flash games and apps!
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SpringLS
... official
lobby server implementation.
This repository also contained two other tiny applications, which were removed
in 2010, because ... ). This should resolve some issues with people playing games behind same
NAT.
* added "agreement"
### 0.18
* multiple ...
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