资源说明:Flex 4 in a day
About this document
Introduction
MXML 2009
Namespaces
States
New MXML Tags
Declarations
Library
Definition
Private
Reparent
DesignLayer
Two-way data binding
MXML Graphics and FXG
MXML Graphics
FXG
CSS
Flex Themes
Creating a Flex Theme
Applying a Theme
Spark Components
The Skinning Contract – Skinning Spark Components
Creating Spark components and skins
Spark Components/Skins lifecycle
New Layout Engine
Existing Spark layouts
Creating custom Spark layout
New Animation Engine
Built-in Effects
Advanced Effects
What’s new in Adobe AIR 2
Text Layout Framework
Working with Fonts
Working with Flex 3 and 4 components in the same project
Migrating Flex 3 projects to Flex 4
New features from Flash Builder 4 (states editor, getter/setter/event handler code generation, profiler, debugger)
Resources
About this document
While it is impossible to cover all the aspects of any framework or language in only 40 pages, we are pretty sure that if you read this document you’ll manage to find your way when dealing with Flex 4 projects. You’ll find on the web many interesting articles and large documentation on Flex on Adobe site. However, this document is trying to stay focused and give you enough information to have a good overview and know where to look for more.
About the authors:
Mihai Corlan is a platform evangelist with Adobe Systems. For the past 2 years he’s been traveling and speaking at conferences or partners/clients across the world. He focuses on Flex, AIR, and Flex Builder. You can follow him on his blog http://corlan.org or twitter http://twitter.com/mcorlan
Alin Achim is computer scientist with Adobe Systems. He is part of a team in charge with building software used by Adobe’s employees. Flex (combined with various server side technologies) represents the backbone for the solutions they build.
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