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GameSpaceHarryExe.rar
Simple Space Harrier game for demonstration purposes. It has only one type of enemy which attack you in the same attack pattern indefinitely.
The game is written in C++ Builder using the STL, Boost and VCL libraries.
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hgrd_src_zdhdhth.rar
... . One of the main problems was to keep complexity order as low as possible [N log N] so tree structures [i.e., STL map] are used in critical parts. Thanks to this, it was possible to triangulate a complex polygon with around 40000 nodes within 6s [Athlon ...
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