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RedAlertConfig
... the old DirectDraw API which was used for games such as Command & Conquer 95 and Red Alert (http://hifi.iki.fi/cnc-ddraw/)
CnCNet ... that allows you to easily play the C&C classics (Command & Conquer, Red Alert, Tiberian Sun and Red Alert 2 even with their ...
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fortnight.js
... widget in pure JS.
The Mission
-----------
* 90% case feature support
* Under 5k minified (before gzip)
* Accessible
* Extensible
* To conquer the morass that is dates on the Web
TODO
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* Keyboard Control / Accessibility
* Date ranges
* Custom label ...
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netmq
... 2014/08/30/zeromq-sending-from-multiple-sockets/)
+ [Divide And Conquer](http://sachabarbs.wordpress.com/2014/09/01/zeromq-6-divide-and-conquer/)
Here is a simple example:
```csharp
using (var server = new ResponseSocket("@tcp://localhost:5556 ...
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cilk-dac
A Java-centric cluster computing system that supports a divide-and-conquer (DAC) API
cs290b-hw3
==========
A Java-centric cluster computing system that supports a divide-and-conquer (DAC) API
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Infinity-Stories
Infinity-Stories
================
Draw your path to knowledge! explore and conquer the universe as a historical chapter of Infinity. Looking for the creator of the universe!
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cempire
The classic "Conquer the World" game, ported to C/Unix from the Vax version by Chuck Simmons, and later maintained by Eric S. Raymond.
/*
* Copyright (C) 1987, 1988 Chuck Simmons
*
* See the file COPYING, distributed with empire, for restriction
* ...
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aempire
Ada port of the classic "Empire" conquer-the-world game
This is a port to Ada of cempire (see
https://github.com/jimwise/cempire
). This is very much a work in progress -- it works, but is missing
some functionality of the C version, and is still ...
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ra303p-iran
...
This represents the culmination of many years work at modding and patching the
Windows 95 edition of Command & Conquer: Red Alert. See `features.txt` for a
list of added features. The complete feature list also includes the following
separate software: ...
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rolo_the_robot
... with Drools/jBPM + Processing + Raspberry Pi + Arduino + Lego
To build a scalable platform for Rules/Process driven Robots to conquer the galaxy
There are three main modules in the project at this point:
1) rolo-the-robot-main:
This project contains ...
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simEvo
... of mutant and evolution
* Achievements (sub-goals) to encourage players
* Scoring system to compete with other players
* Conquer the Earth (or whatever Planet X) with your species!
2. Game Concepts
* Species will have "Evolution Point ...
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