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  • RedAlertConfig ... the old DirectDraw API which was used for games such as Command & Conquer 95 and Red Alert (http://hifi.iki.fi/cnc-ddraw/) CnCNet ... that allows you to easily play the C&C classics (Command & Conquer, Red Alert, Tiberian Sun and Red Alert 2 even with their ...
  • fortnight.js ... widget in pure JS. The Mission ----------- * 90% case feature support * Under 5k minified (before gzip) * Accessible * Extensible * To conquer the morass that is dates on the Web TODO ---- * Keyboard Control / Accessibility * Date ranges * Custom label ...
  • netmq ... 2014/08/30/zeromq-sending-from-multiple-sockets/) + [Divide And Conquer](http://sachabarbs.wordpress.com/2014/09/01/zeromq-6-divide-and-conquer/) Here is a simple example: ```csharp using (var server = new ResponseSocket("@tcp://localhost:5556 ...
  • cilk-dac A Java-centric cluster computing system that supports a divide-and-conquer (DAC) API cs290b-hw3 ========== A Java-centric cluster computing system that supports a divide-and-conquer (DAC) API
  • Infinity-Stories Infinity-Stories ================ Draw your path to knowledge! explore and conquer the universe as a historical chapter of Infinity. Looking for the creator of the universe!
  • cempire The classic "Conquer the World" game, ported to C/Unix from the Vax version by Chuck Simmons, and later maintained by Eric S. Raymond. /* * Copyright (C) 1987, 1988 Chuck Simmons * * See the file COPYING, distributed with empire, for restriction * ...
  • aempire Ada port of the classic "Empire" conquer-the-world game This is a port to Ada of cempire (see https://github.com/jimwise/cempire ). This is very much a work in progress -- it works, but is missing some functionality of the C version, and is still ...
  • ra303p-iran ... This represents the culmination of many years work at modding and patching the Windows 95 edition of Command & Conquer: Red Alert. See `features.txt` for a list of added features. The complete feature list also includes the following separate software: ...
  • rolo_the_robot ... with Drools/jBPM + Processing + Raspberry Pi + Arduino + Lego To build a scalable platform for Rules/Process driven Robots to conquer the galaxy There are three main modules in the project at this point: 1) rolo-the-robot-main: This project contains ...
  • simEvo ... of mutant and evolution * Achievements (sub-goals) to encourage players * Scoring system to compete with other players * Conquer the Earth (or whatever Planet X) with your species! 2. Game Concepts * Species will have "Evolution Point ...