资源说明:C64 Commando remake in HTML5, implemented with CoffeeScript and MelonJS game engine
# CommandoJS # Background ---------- CommandoJS is a study on HTML5 canvas and audio capabilities implemented using CoffeeScript. It is also a nostalgic glimpse in the past in a form of Commodore 64 game "Commando". Used libraries -------------- The game uses MelonJS library for low level functionality (e.g. input handling, sprite drawing and camera handling). Unit tests are implemented with QUnit. Inspiration ----------- Inspiration to create this game was gotten from couple of similar projects: * Blitz Basic Commando Remake: http://www.blitzbasic.com/Community/posts.php?topic=90079 * HTML5 Command and Conquer: http://www.adityaravishankar.com/projects/games/command-and-conquer/ * Infinite Mario Bros. in HTML5: http://www.rawrbitrary.com/arcade/infinite-mario-bros-in-html5/ Notes ----- * Game has only rough implementation for level 1 of the game * At the stage of the initial exposure, code is not optimized neither for performance nor beauty * Unit tests are far from complete Contact ------- * **The Game**: http://commandojs.org * **E-mail**: admin@commandojs.org * **Twitter**: @commandojs
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