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  • line.zip J2ME utility class to create thick lines in J2ME. Also includes polygon class for creating and drawing filled polygon.
  • eth-30768-02.rar Novel Drawing Algorithms and Application of Texture Mapping for 2D Cartographic Line Symbolization
  • unitradiuscircle.rar this is a m-file for drawing unit circle.
  • BRESSLIN.rar Bressenham line drawing algorithm used in computer graphics
  • Drawingaball.rar Drawing the ball The ball needs to move around the screen, and bounce back when it touches an object (border or paddle).
  • Drawingapaddle.rar Drawing a paddle Let s use a mouse to move the paddle left and right on the screen. The quadrature decoder page shows the secret.
  • Drawingausefulpicture.rar Drawing a useful picture The sync generator is best rewritten to be used as an HDL module where we generate R, G and B outside. Also the X and Y counters are more useful if they start counting from the drawing area.
  • lines.rar ... inquire about licensing the algorithms. Thanks to Ruud, Gordy, and Eric Grange for tips and pointers. Also to Alexander for the benchmark. The Extremely Fast Line Algorithm (EFLA) is a homebrew line drawing algorithm that is extremely simple and fast.
  • Example1_8.zip In C#, there is a default ColorMap class, defined in the System.Drawing.Imaging namespace. This class defines a mapping between existing colors and the new colors to which they are to be converted. When the map is applied, any pixel of the old color is ...
  • boundary-fill-algorithm-pullmann.zip - algorithm is designed as real boundary fill alg., but for visibility, it is drawing not only single pixels, - but 10x10px squares. By clicking on the canvas, you specify starting point where algorithm is started... - That ...