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LD22-Alone
... to make an artistic game.
All of the programming, graphics and audio were made by me. I started from scratch and ... - 2D animation engine in SFML with support for defining constant real values, points, rectangles and animation sequences from .anim files.
- ...
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Sound.js
... demo [here](http://kevincennis.com/sound/)
####Featues:
- Uses `<audio>` elements instead of XHR to enable streaming and ... , reverbs, and gain nodes. Sensibly.
- Provides events for real-time metering
- Convolution effects.
- Dynamics compression. Don't ...
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snes9x-gx
... issue
* Fixed IPS/UPS patching
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes ... [4.1.4 - December 2, 2009]
* Fixed SMB (for real this time!)
* Fixed snapshot loading regression
[4.1.3 ...
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gst-openmax
...
* MPEG4 video decoder (FFmpeg)
* H.263 video decoder (FFmpeg)
* Audio sink (ALSA... not maintained)
We are missing:
* OpenMAX IL facilities ... LD_LIBRARY_PATH=$HOME/omx/lib
You'll be able to play audio and video with MP3, Vorbis, MPEG4, H.264, or H ...
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gst-plugins-base
... it a good code review, some documentation, a set of tests,
a real live maintainer, or some actual wide use.
If the blanks are ... plugin has been written
- MacOSX is reported to work; specific audio and video sinks have been written
- Windows support is ...
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gst-plugins-good
... it a good code review, some documentation, a set of tests,
a real live maintainer, or some actual wide use.
If the blanks are ... plugin has been written
- MacOSX is reported to work; specific audio and video sinks have been written
- Windows support is ...
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music-moderator
Mobile web application that allows real-time moderation of tracks in a music library as they are played
# ... system for tracks in a music library
* Listen interface featuring HTML5 audio player with Flash fallback which plays tracks according to current ...
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syncthesizer
Sync multiple browsers in real-time while playing audio files
# Syncthesizer
Syncthesizer offers a web interface for listening ... tsched=0
Reference: [http://askubuntu.com/questions/6655/choppy-audio-video-playback-experience][1]
[1]: http://askubuntu.com/ ...
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GameState
... . See for details.
- FRAME_RATE
A positive real number constant specifying the average number of frames ... you need to with .
-destroy ( ) :
Removes the Audio object from memory. This is identical to using ...
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raleigh
... most out of version control by Lismond Bernard
- Autolayout in Real Life: A Filter Summary View by Jimmy Thrasher
- ... - RestKit by Jeremy Ellison
- __CocoaHeads March__ _in Durham_:
- Background Audio MP3 Streaming by Scott Klein
- My App Doesn't ...
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