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JsSIP
... Runs in the browser and Node.js.
* SIP over [WebSocket](https://jssip.net/documentation/misc/sip_websocket/) (use real SIP in your web apps)
* Audio/video calls ([WebRTC](https://jssip.net/documentation/misc/webrtc)) and ...
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gst-plugins-gl
... it a good code review, some documentation, a set of tests,
a real live maintainer, or some actual wide use.
If the blanks are ... plugin has been written
- MacOSX is reported to work; specific audio and video sinks have been written
- Windows support is ...
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cocos2d-kamcord-ios
... .
## Introduction
Kamcord is a built-in gameplay video and audio recording technology for iOS. This repository contains a Kamcord SDK ... disk and old videos are always being erased, so the only real limitation is the device's hard drive size. Since modern ...
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miragetools
... . You're going to need a PC running Linux that has a real genuine floppy drive (no USB ones, sorry) and a MIDI interface. Other ... c! ( VCF 1 resonance up full)
You have just unmuted the audio (sample/play switch) and set the first VCF to
self-resonate.
...
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payphone
... prompts you for a quarter, and then the call audio is recorded to a wave file and then ... is, you *should* be able to use a REAL BOCOT payphone with a totalizer that generates ACTS ... box tone generator. I don't have a real one (though I sure would love an old ...
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setBfree
... standalone app
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You'll want reliable, low-latency, real-time audio. Therefore you want
[JACK](http://jackaudio.org ... - **required** - [JACK](http://jackaudio.org/) is used for audio and MIDI I/O
* libftgl-dev, libglu1-mesa ...
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ThreeAudio.js
... shaders
Basic Usage
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1) Stand-alone
Create an audio source, load a file and request playback when ... .Mesh(geometry, audioMaterial);
scene.add(audioMesh);
```
Update the audio textures every frame before render.
```javascript
audioTextures.update ...
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jack2pcm
... or more JACK ports
as specified on the command-line, converts the audio data read from those
port(s) to signed 16-bit PCM ... in the output. A ringbuffer is used internally to buffer the
real-time JACK callback from the sample conversion and output code; the ...
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Recognizr
... the capabilities of the browser. Capabilites are based on real-world testing across many browser platforms, rather than ... to determine whether you should support animations (`true` / `false`).
### `audio`
Use this property to determine whether you should ...
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MatchedFiltering
... of matched filtering with some examples using real LIGO data and your computer's audio.
[![Binder](https://mybinder.org/badge_logo. ... is
buried in the noise and extracted using matched filtering. Real LIGO data and accurate
gravitational waveforms are also ...
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